Software Engineer – 3D Graphics (Reality Labs)

Software Engineer – 3D Graphics (Reality Labs)

Infotech Sourcing
– Redmond, WA

Job Title: Software Engineer – 3D Graphics (Facebook Reality Labs)Location: Redmond, WADuration: 5+ months with possible conversion to FTDuties: Partner closely with the engineering and design teams to define and develop content in Unreal Engine 4 (UE4).Collaborate with other researchers and engineers across machine perception and sensing teams at Facebook to evaluate and advance state-of-the-art AR/VR systems.Work with the team to help design, setup, and run practical experiments related to large scale long-duration sensing and machine reasoningSkills: Minimum Qualifications* 4+ years in C++ programming with strong coding and debugging skills.* 2+ years engineer experience working with Unreal Engine 4 on both level design and engine/game programming.* In-depth knowledge of modern real-time rendering pipeline and GPU programming (DirectX, OpenGL, CUDA)* Experience building real world system, including design, coding (C++) and evaluation (C++/Python)* Interpersonal experience: cross-group and cross-culture collaborationPreferred Qualifications:* Experience with deploying solutions to cloud (AWS/Azure) and managing distributed compute jobs.* Experience in cross platform graphics programming on both Linux and Windows.* Experience in Computer Vision and/or 3D geometry.* Knowledge of offline rendering with ray tracingEducation:BS in Computer Science/Computer Engineering or similarSkills and Experience:Required Skills: C++ UNREAL ENGINE 3D GRAPHICS Additional Skills: DIRECTX LINUX OPENGL PYTHON REAL-TIME SENSOR SOFTWARE ENGINEER AR CGUI
Posted On: Monday, July 6, 2020

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